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Outline for Safety Class. This class is a prerequisite for [[Build]]ing or any hardware work.
This class is a prerequisite for [[Build]]ing or any hardware work.


=Hazards=
=Hazards to You=
Here are some things to be careful of.


Here are some bad things that can happen to you while working on computer hardware if you are not careful.
==Electric shock==
'''Unplug the power cord''', or at the very least turn off the power switch on the back of the PSU before working inside a case.


==Cuts, scrapes, et cetera==
Many computer parts feature [[capacitors]] as a component. Capacitors can hold a charge for a long time, even when the device has been unplugged for months or years. Smaller capacitors as found on mainboards or expansion cards are unlikely to hurt you. '''Never disassemble a power supply unit or CRT monitor''' as the capacitors inside can carry a dangerous level of charge.
There are many undressed edges inside computer cases. Electronic components often feature sharp pins. Tetanus and other blood-poisoning diseases are unlikely, but possible. Gloves should be work whenever working inside a computer case.


==Electric shock==
==Cuts==
Many computer parts feature [[capacitors]] as a component. Capacitors can hold a charge for a long time, even when the device has been unplugged for months or years. Smaller capacitors as found on mainboards or expansion cards are unlikely to hurt you, and won't hurt you if you wear ''insulated gloves''. DO NOT OPEN POWER SUPPLY UNITS or CRTs. These contain large capacitors that can cause serious injury! There are no useful parts inside, and we can recycle them as a unit. Don't open them up, there's no reason to.
There are hundreds of things in a computer case you can cut yourself on. Flexible nitrile work gloves are strongly recommended.


==Respiratory hazard==
==Respiratory hazard==
Many, or even most, of the sytems we open up will be full of dust. Be prepared for the occasional moldy spilled drink, mouse carcass, or discarded clothing ([[User:Koanhead| koanhead]] has found each of these inside computers at least once.) The process of cleaning these old machines is bound to release all this nastiness. Wear a dust mask, you don't want that dust in your lungs. Wear eye protection, you don't want it in your eyes either.
Many, or even most, of the systems we open up will be full of dust. Be prepared for the occasional moldy spilled drink, mouse carcass, or discarded clothing ([[User:Koanhead| koanhead]] has found each of these inside computers at least once.) The process of cleaning these old machines is bound to release all this nastiness. A dust mask and eye protection are recommended for these situations.


==Little flying bits==
==Little flying bits==
This shouldn't happen; working on computers takes only a gentle touch. Usually. However, you'll be working with beginners, and everyone makes mistakes. Occasionally little bits will come flying out of a workpiece. Wear your eye protection.
Working on computers takes a gentle touch so this won't happen often. There are very few things inside a computer case that need to be forced. Don't be in a hurry. Occasionally parts will go flying and some eye protection is not a bad idea.


==People==
==People==
Can't live with 'em, can't get anything done without 'em. People make mistakes. Put a bunch of people together in a small space, and they make even more mistakes. Luckily, it works the opposite way as well. Keep an eye out for your neighbors, help when they need help, interrupt if they are about to do something hazardous, and above all be kind. We're all learning, and none of us is perfect.
People make mistakes. Put a bunch of people in a small space with a lot going on, and they make more mistakes. Luckily, it works the opposite way as well. Keep an eye out for your neighbors, help when they need help, interrupt if they are about to do something hazardous, and above all be kind. We're all learning.


=Hazards to machinery=


Here are some bad things you can do to the machinery if you aren't careful. Frankly we don't care that much if you destroy a machine in [[Build]], as long as you don't injure yourself or others. But the more machines survive [[Build]], the more quickly grantees and volunteers get their computers.  
=Hazards to Computers=
Here are some ways you can break a computer. We don't care if you destroy a machine in [[Build]], as long as you don't injure anyone. The more machines survive [[Build]] though, the faster people get their computers.  


==Electrostatic discharge==
==Electrostatic Discharge (ESD)==
Your body tends to build up a static charge. If you don't take care to short your charge to ground, then you can discharge into certain sensitive equipment. CPUs, RAM and HDDs are all particularly vulnerable. Keep these components in anti-static bags until time for use. Use your grounding strap, and learn how to ground yourself. Make a habit of periodically grounding out.  
Your body builds up a static charge, especially in cold and dry environments. If you don't ground yourself, then you can discharge into certain sensitive equipment. The minimum amount of static shock it takes to damage a component is less than you can feel. CPUs, RAM and HDDs are all particularly vulnerable. Keep these components in anti-static bags until time for use. Use your grounding strap. Make a habit of periodically grounding out by touching the case if you don't have a strap. There is fancier equipment to protect components from ESD like special mats, which we might get in the future.
 
==Moisture==
Don't get components wet. If they get wet, allow them to dry thoroughly before passing electricity through them. Keep drinks and food away from equipment.


==Skin oils==
==Skin oils==
No matter how clean you are, your skin exudes oils that can damage certain sensitive components. The pins on a CPU and the edge connectors on RAM and expansion cards are examples. Take care in handling these things, hold them by their edges and don't touch the conductive parts.  
No matter how clean you are, your skin exudes oils that can damage certain sensitive components. The pins on a CPU and the edge connectors on RAM and expansion cards are examples. Take care in handling these things, hold them by their edges and try not to touch them with your bare hands.


==Moisture==
Don't get components wet. If they get wet, allow them to dry thoroughly before passing electricity through them.
Remember, the magic smoke makes the gubbins work. Don't let it escape!


=Protection=
=Protection=


==Where's the stuff?==
==Where's the stuff?==
[[FCS Safety Inventory]]
Safety equipment is on the shelf. There are gloves, eye protection and dust masks.


Safety equipment lives on the shelf on the east wall, in the southeast corner. There are gloves, eye protection and dust masks available (or were the last time I looked.) Please consider bringing your own gloves, you'll be able to get better ones than we can provide. Ditto for eye protection.
Right now we have only one grounding strap and no tacky pads for ESD protection. We're working on it.
 
Right now we have only one grounding strap and no tacky pads. We're working on it.


==Demonstration of best practices==
==Demonstration of best practices==
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==Users Who have completed this class==
sign with <nowiki>~~~~</nowiki> if you are willing to publicly acknowledge that you understand and will comply with best practices for safety, and that your presence at the facility depends on this.


[[User:AaronPeterson|AaronPeterson]] ([[User talk:AaronPeterson|talk]]) 03:59, 29 October 2014 (PDT)




 
[[Category:Classes]][[Category:Volunteering]] [[Category:Build]][[Cateogry:Procedures]]
 
[[Category:Classes]]

Latest revision as of 17:59, 30 October 2014

This class is a prerequisite for Building or any hardware work.

Hazards to You[edit]

Here are some things to be careful of.

Electric shock[edit]

Unplug the power cord, or at the very least turn off the power switch on the back of the PSU before working inside a case.

Many computer parts feature capacitors as a component. Capacitors can hold a charge for a long time, even when the device has been unplugged for months or years. Smaller capacitors as found on mainboards or expansion cards are unlikely to hurt you. Never disassemble a power supply unit or CRT monitor as the capacitors inside can carry a dangerous level of charge.

Cuts[edit]

There are hundreds of things in a computer case you can cut yourself on. Flexible nitrile work gloves are strongly recommended.

Respiratory hazard[edit]

Many, or even most, of the systems we open up will be full of dust. Be prepared for the occasional moldy spilled drink, mouse carcass, or discarded clothing ( koanhead has found each of these inside computers at least once.) The process of cleaning these old machines is bound to release all this nastiness. A dust mask and eye protection are recommended for these situations.

Little flying bits[edit]

Working on computers takes a gentle touch so this won't happen often. There are very few things inside a computer case that need to be forced. Don't be in a hurry. Occasionally parts will go flying and some eye protection is not a bad idea.

People[edit]

People make mistakes. Put a bunch of people in a small space with a lot going on, and they make more mistakes. Luckily, it works the opposite way as well. Keep an eye out for your neighbors, help when they need help, interrupt if they are about to do something hazardous, and above all be kind. We're all learning.


Hazards to Computers[edit]

Here are some ways you can break a computer. We don't care if you destroy a machine in Build, as long as you don't injure anyone. The more machines survive Build though, the faster people get their computers.

Electrostatic Discharge (ESD)[edit]

Your body builds up a static charge, especially in cold and dry environments. If you don't ground yourself, then you can discharge into certain sensitive equipment. The minimum amount of static shock it takes to damage a component is less than you can feel. CPUs, RAM and HDDs are all particularly vulnerable. Keep these components in anti-static bags until time for use. Use your grounding strap. Make a habit of periodically grounding out by touching the case if you don't have a strap. There is fancier equipment to protect components from ESD like special mats, which we might get in the future.

Moisture[edit]

Don't get components wet. If they get wet, allow them to dry thoroughly before passing electricity through them. Keep drinks and food away from equipment.

Skin oils[edit]

No matter how clean you are, your skin exudes oils that can damage certain sensitive components. The pins on a CPU and the edge connectors on RAM and expansion cards are examples. Take care in handling these things, hold them by their edges and try not to touch them with your bare hands.


Protection[edit]

Where's the stuff?[edit]

FCS Safety Inventory Safety equipment is on the shelf. There are gloves, eye protection and dust masks.

Right now we have only one grounding strap and no tacky pads for ESD protection. We're working on it.

Demonstration of best practices[edit]

I recommend that Safety Class instructors use a broken computer to demonstrate best practices with safety equipment and procedures. Point out:

  • sharp edges
  • catch points
  • vulnerable areas
  • good grounding areas; how to ground a case
  • what parts to avoid touching
  • how to hold sensitive parts


Users Who have completed this class[edit]

sign with ~~~~ if you are willing to publicly acknowledge that you understand and will comply with best practices for safety, and that your presence at the facility depends on this.

AaronPeterson (talk) 03:59, 29 October 2014 (PDT)Cateogry:Procedures